From: Castlevania II: Simon’s Quest
Genre: Video Games
Who said it?: Narrator?
The story behind the quote: Castlevania II: Simon’s Quest is pretty much known as the black sheep of the series. While the first game focused on platform jumping and a brutal difficulty level, Simon’s Quest took a totally different direction. It was now an RPG, where you need to talk to people and collect items. Because it was such a departure from the original, it wasn’t embraced by fans. It does have some unique tricks, such as using items to overcome obstacles and the day and night transitions (where the enemies become tougher at night).
Anyway, the quote will pop up during the transition to morning from night. A box will appear to the left of the screen, signalling the end of the night, which can be a relief to players when they are just starting out with a low level.
Geek wisdom: Time does heal all wounds. We can be deeply hurt by the actions of other people, especially those close to us. At the start, we can feel that we will never be able to forgive them. Heck, we can even not talk to them for years and years.
However, as time goes by, the intensity of the pain that was inflicted magically starts to fade. We then remember the good times we had with that person and the hurtful action that was done becomes a distant memory. Once this happens, forgiveness become easy.