fallout

“The thing about happiness is that you only know you had it when it’s gone.”

From: Fallout 4

Genre: Video games

Who said it?: Conrad Kellogg 

The story behind the quote: This week’s quote is a submission from INTernal Jordan and his quote seems very appropriate as it comes from Fallout 4, a game that just made it’s one year anniversary this year! Thanks, INTernal Jordan!

The quote comes from one of the antagonists of the game, Conrad Kellogg. Kellogg is a mercenary who usually takes jobs from The Institute, a shadowy group that is trying to control the entire Commonwealth. The Sole Survivor does kill Kellogg in a long drawn out battle and you gain access to the mercenary’s memories and you can view them via one of your companions, the synth turned private eye, Nick Valentine. By viewing Kellogg’s memories, you do get to see his life and all of the hardships he faced. However, there was one time when he was actually content in his life: when he was with his wife Sarah and their child, Mary…

Geek wisdom: We sometimes never really know we’re really happy now because we’re all too focused on the bad stuff that’s happening in our life. We can forget all of the good things and experiences we have at this very moment.

Don’t focus on chasing happiness, because that’s when it becomes unreachable. Instead, focus on the things that makes us happy now.

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“Beware the battle cattle but don’t fear the battle cattle!”

From: Fallout: New Vegas

Genre: Video Games

Who said it?: “Tabitha” and “Rhonda”

The story behind the quote: This quote actually comes from a fairly recent game called Fallout: New Vegas. I already have a post from the entire series, so I won’t really go into detail as to the backstory of the Fallout universe that Bethedsa created for it. If you want to see what I wrote or if you do want to learn the history of the series, you can check on that post here.

Anyway, you can hear the quote when you tune in to the Black Mountain Radio station. The broadcast is being controlled by Rhonda and his “best friend” Tabitha. Tabitha complains that the other Super Mutants are running away from fighting something called “battle cattle.” While she/he agrees they are dangerous, it is shameful that they are running away from the creatures “like a scared little human.” Rhonda then chimes in with the quote, telling them that they should be careful with fighting the battle cattle but they should not run away from the fight.

Geek wisdom: We have to face our fears or else those fears will control us. It’s like riding a roller coaster; it is terrifying but to simply not ride it will deny you from experiencing the fun and thrill it gives. I’m not saying that we should confront all our fears. I’m afraid of being stabbed by a mugger, but this doesn’t mean that I’m going to confront my fear and let myself be mugged. I’m saying that we should confront irrational fears.

Irrational fears are the fears that we know are kind of stupid but it is so deep within us that we let them control us. These are the ones we should face and show them who’s boss. In the game, the super mutants should be able to take down the battle cattle easily, but they are too afraid to face them since they were told to be afraid of them. We shouldn’t act like scared little humans in the face of irrational fears.

“War. War never changes.”

From: Fallout

Genre: Video games

Who said it?: Narration from the opening

The story behind the quote: The Fallout games are Role Playing Games that takes place in an alternate timeline. In this alternate timeline, technology has rapidly advanced from what we have today. Robot servants were commonplace but everyone still lived with a 1950’s look and sensibilities.

However, due to depleting petroleum reserves around the world, China attempted a bold invasion on Alaska and succeeded. This started a nuclear war that lasted for only two hours but devastated the United States.

Fortunately, the US government build massive fallout shelters, called Vaults, and managed to have some of the populace take shelter there. This is usually where your (nameless) character was born, with some exceptions (Fallout: New Vegas). Because of a series of events, you have to go out to the wasteland and meet people who have survived the nuclear war, such as ordinary humans, Ghouls, mutants, and even the Brotherhood of Steel.

The game always starts out with an opening narration, stating that, through all of the events that’s happened, war never changes.

Geek wisdom: People have been with conflict with other people since the dawn of time. For whatever reason; money, power, ideologies, land, resources. It doesn’t matter. Wars always start out with someone who wants something and attempts to do so through force. And it doesn’t really solve anything. Maybe it’s just part of our animal instinct to overcome by overpowering.

As individuals and the (supposedly) most superior and intelligent animal on the planet, we should always try to supercede this instinct and overcome it with logic and a realization that we do have to work together, not against each other. Nothing changes due to conflict. It’s only when we accept one another and work together that things change.